




Skills & Schools of the Imperium – Trooper
Wield ranged weaponry, explosives, and advanced tech with precision and efficiency.
Greetings Sleepers,
In a universe of inhuman abilities and enigmatic powers, the Trooper places his trust in the weight of his weapon and the enduring reliability of explosives.
Learn more about the Trooper in our second Schools of the Imperium showcase. First, see the veteran soldier in action in the new video.
Every Great House of the Landsraad fields its own standing army or House Guard, and the backbone of these formations are career soldiers known as Troopers. Wield an arsenal of ranged weaponry with expert precision, and deploy powerful tech with explosives and Holzman suspensor fields.
Here are some of the Troopers early skills:
· Shigawire Claw: You use a wrist-mounted launcher to fire off a claw attached to a cable of shigawire. The extreme tensile strength of shigawire launches you in the direction of the cable. It can also be used to stagger opponents during combat.
· Anti-gravity Field: This device, when thrown, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal.
· Disruptor Damage: Using steady hands you are able to guide the disruptor’s rapid fire darts more effectively to their target, thus increasing your damage.
To start on the path of the Trooper, you must either pick it in character creation, or visit the first mentor. Find Ghavouri, a grizzled veteran of many battles, at the Griffin’s Reach Tradepost.
Pick up your arms on June 10, and start earning your next scars.
https://store.steampowered.com/app/1172710/Dune_Awakening/