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Dune: Awakening – 1.1.15.0 Patch Notes

Hey Sleepers,

The following page will list patch notes for 1.1.15.0 and subsequent releases. Some of the patches below will take effect the moment they are deployed, while others may require a downtime. Please keep an eye for in-game service messages.

Remember to restart your Steam client if the download does not appear automatically for you.

For the list of known issues, please visit our Discord server of Steam discussion boards.

1.1.15.0 Release Date: July 7, 2025
Last Update: July 20, 2025

Releases: 1.1.15.0 Hotfix 3 | 1.1.15.0 Hotfix 2 | 1.1.15.0 Hotfix | 1.1.15.0

1.1.15.0 Hotfix 3

July 20, 2025

FIXES

  • Fixed a vulnerability that allowed players to dupe solari at city bankers.
  • Fixed a vulnerability that allowed players to harness other players’ vehicles without having the vehicle permission.

1.1.15.0 Hotfix 2

July 16, 2025

FIXES

  • Improved server and client stability.
  • Fixed an additional instance of the issue where players were sometimes unable to travel from Arrakeen and Harko Village to the Overland Map.
  • Fixed an edge case issue where inventory items could get missing after travelling between the maps.
  • Fixed an issue with invisible inventory items when the player moved the items between inventories and quickly swapped their positions in the target inventory.
  • Fixed a vulnerability that allowed item duplication at the Exchange, while trading or in inventories. Visually, you may see duplicated items on your game client, but they don’t exist.
  • Fixed an issue where players were unable to connect to the game, receiving the H74 error code message.

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1.1.15.0 Hotfix 1

July 10, 2025

FIXES

  • Improved client and server stability.
  • Fixed an issue where players who disconnected or crashed during a respawn on a different map or server would get a timeout error, preventing them from accessing the game.
  • Fixed a rare issue where using vulture mode to cross sector borders in the Deep Desert could cause the ornithopter to fall beneath the terrain and be lost.
  • Fixed an issue where sometimes components could fail to spawn in Deep Desert loot.
  • Fixed an issue that allowed using rockets to target players out of sight.

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1.1.15.0

July 7, 2025

FEATURES AND CHANGES

Deep Desert, End Game, and Landsraad

  • Tier 6 resources can now be collected across wider areas in the PvE part of the Deep Desert.
  • We added an element of randomization to the respawn timer of unique loot containers in the Deep Desert.
  • The plastanium tier crafting components were split up to drop based on the content location: Imperial Testing Stations, Caves, or Shipwrecks, with each of them dropping their own selection of components. Fallen Shipwrecks and Buried Treasure can drop components from any location.
  • Added a chance of a different selection of Uniques drop in PvE loot in Deep Desert.
  • The spawn rate of medium fields increased from 5 back to 8, and of the small spice fields increased from 22 to 30.
  • The delay for leaving a PvP security zone increased from 5 to 30 seconds to prevent border camping and allow PvP players to protect their area.
  • Changed Landsraad tasks to allow for Kill and Delivery Contribution to happen after the task has been completed but awarding only personal contribution. (i.e., which faction won and how many guild votes were awarded are unaffected by contributions made after the task was completed by one faction).

Other:

  • Improved game stability.
  • Reduced the cases where the sandworm can push vehicles under terrain.
  • Added a new audio alert for the PvP zone change.

FIXES

  • Fixed an issue where the Harkonnen faction recruitment contract “Do you have what it takes?” could sometimes get stuck and couldn’t be completed if you exited the dialogue with Maxim Kazmir before selecting the line “It says here that you’re looking for recruits“ to complete the contract.
  • Fixed an issue where contract rewards dropped on the ground if your inventory was full, which could lead to situations where you would miss them. Now rewards can only be claimed when there is enough space in your inventory.
  • Fixed an issue where vehicle modules wouldn’t highlight properly after the player had applied a customization variant.
  • Fixed an issue where the positioning of a pentashield surface could overlap with an existing pentashield surface.
  • Fixed an exploit that would allow building a vehicle with items from another player’s inventory.

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