{"id":36392,"date":"2026-05-19T12:45:02","date_gmt":"2026-05-19T12:45:02","guid":{"rendered":"https:\/\/duneawakening.com\/?p=36392"},"modified":"2026-06-10T09:47:37","modified_gmt":"2026-06-10T09:47:37","slug":"dune-awakening-1-4-0-0-patch-notes","status":"publish","type":"post","link":"https:\/\/duneawakening.com\/it\/news\/dune-awakening-1-4-0-0-patch-notes\/","title":{"rendered":"Dune: Awakening \u2013 1.4.0.0 Patch Notes"},"content":{"rendered":"\n<p>Greetings, Sleepers!<\/p>\n\n\n\n<p>Welcome to the 1.4 update! We want to extend a huge thank you to everyone who provided valuable feedback in the PTC Discord server, especially those who helped test the new self-hosted servers. While we\u2019ve made significant optimizations based on your input, this is still an early iteration of this feature, so we\u2019ll continue to monitor reports and suggestions as we further refine it.<\/p>\n\n\n\n<p>This update also comes with two new Overland Map locations, the industrial Water Waters DLC, and plenty of other changes and fixes.<\/p>\n\n\n\n<p>Changes implemented during the Public Test Client testing are marked in <mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-vivid-cyan-blue-color\">blue<\/mark>.<\/p>\n\n\n\n<p><img decoding=\"async\" width=\"auto\" height=\"20\" src=\"https:\/\/funcominc.atlassian.net\/gateway\/api\/emoji\/4b1d2cb9-f4e6-4a06-89b0-d6c23d9917e7\/1f91d\/path?scale=MDPI\" alt=\"handshake\" title=\"\"> \u2013 denotes changes made based on player feedback.<\/p>\n\n\n\n<p>For the list of known issues, please visit our <a href=\"https:\/\/discord.gg\/duneawakening\" target=\"_blank\" rel=\"noopener\"><u>Discord server<\/u><\/a> of <a href=\"https:\/\/steamcommunity.com\/app\/1172710\/discussions\/0\/595150966093809034\/\" target=\"_blank\" rel=\"noopener\"><u>Steam discussion boards<\/u><\/a>.<\/p>\n\n\n\n<p><strong>Last Update:<\/strong>&nbsp;June 10, 2026<\/p>\n\n\n\n<p id=\"Releases\">Releases: <a href=\"#1450\">1.4.5.0<\/a> | <a href=\"#1403hf\">1.4.0.3<\/a> | <a href=\"#1402hf\">1.4.0.2<\/a> | <a href=\"#1401hf\">1.4.0.1<\/a> | <a href=\"#1400\">1.4.0.0<\/a><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading dune\" id=\"1450\"><span>1.4.5.0<\/span><\/h3>\n\n\n\n<p>June 10, 2026<\/p>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"Features-and-Changes\">Features and Changes<\/h1>\n\n\n\n<ul class=\"wp-block-list\">\n<li>New cosmetic rewards added for Anniversary Event. Happy first anniversary!\n<ul class=\"wp-block-list\">\n<li>\u2018Contemplation Tea House\u2019 decoration set<\/li>\n\n\n\n<li>\u2018Master Operative of the Dunes\u2019 light armor<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Implemented a new main menu notification to highlight Anniversary Event information.<\/li>\n\n\n\n<li>Self-hosted server improvements:\n<ul class=\"wp-block-list\">\n<li>Added an option to change the static IP or DHCP setting after setup.<\/li>\n\n\n\n<li>Added proper polling for Start\/Stop battlegroup operations, so now stop only finishes when the battlegroup is fully stopped, and start only fires after all services are ready. This is needed as the IP change requires a VM reboot, and a proper battlegroup shutdown is required.<\/li>\n\n\n\n<li>Fixed an issue where sometimes DHCP would update the IP to a different one, even when a VM used a static IP, breaking connections.<\/li>\n\n\n\n<li>You can now set the IP Battlegroups to advertise for players to join. Before, it was only available during setup. If a public IP option is picked, the IP will also be auto-refreshed across battlegroup start\/restart.<\/li>\n\n\n\n<li>Added an option to change the battlegroup&#8217;s broadcasted IP after setup, and moved the logic inside the VM for usage within Linux.<\/li>\n\n\n\n<li>The battlegroup edit has now options for the director so that users can adjust settings like &#8220;Minimum Servers&#8221; for each map, and the adjusted settings will persist with battlegroup restarts.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"Fixes\">Fixes<\/h1>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed in-game event notifications to correctly display players&#8217; local time zone.<\/li>\n\n\n\n<li>In-game event notifications are no longer triggered on map change and on every login.<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading dune\" id=\"1403hf\"><span>1.4.0.3 Hotfix<\/span><\/h3>\n\n\n\n<p>June 3, 2026<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"FIXES\">FIXES<\/h2>\n\n\n\n<p>Fixed an issue where a character transfer could fail with the F82 error.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading dune\" id=\"1402hf\"><span>1.4.0.2 Hotfix<\/span><\/h3>\n\n\n\n<p>May 26, 2026<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">FEATURES AND CHANGES<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">User Interface:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Clarified text in the \u201cBefore You Leave\u201c character transfer warning. Now it covers both the vehicle backup and the vehicle disassembly and storage.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">FIXES<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Technical and stability:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed several issues that could cause character transfers to fail with an error.<\/li>\n\n\n\n<li>Fixed a client crash related to building pieces or reconstructed base placement under specific cirumustances.<\/li>\n\n\n\n<li>Fixed a client crash that could happen when a player interacted with UI dropdown elements on a controller.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Resources, Building, and Crafting:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The Water Shippers Arch building piece now aligns properly with other building pieces.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Combat:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where characters affected by two or more attractor fields did not receive damage.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Graphics, Animations, and VFX:<\/h3>\n\n\n\n<p>Fixed an issue where Deep Desert sandstorms appeared yellow on the map.<\/p>\n\n\n\n<h3 class=\"wp-block-heading dune\" id=\"1401hf\"><span>1.4.0.1 Hotfix<\/span><\/h3>\n\n\n\n<p>May 21, 2026<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"FEATURES-AND-CHANGES\">FEATURES AND CHANGES<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Technical-and-stability:\">Technical and stability:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Players won\u2019t be able to copy their characters to Self-hosted Servers anymore when transferring. Instead, they will be moved to the target server and deleted from the origin server, just like regular transfers.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"User-Interface:\">User Interface:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added a new confirmation pop-up message that appears when players attempt to transfer their characters from one world to another, but they still have vehicles or bases left in the world.<\/li>\n\n\n\n<li>The Custom tab on the Server Browser window was renamed to Private.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"FIXES\">FIXES<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Technical-and-stability:.1\">Technical and stability:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed a server crash that should result in improved server stability.<\/li>\n\n\n\n<li>We\u2019ve put in some measures to increase stability for servers that are seeing a new influx of players after Server Migrations.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Resources,-Building,-and-Crafting:\">Resources, Building, and Crafting:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where the Duneman Garage Door used the Smugglers Garage Door.\n<ul class=\"wp-block-list\">\n<li>If you built a Duneman Garage Door after the release of 1.4.0.0, you need to demolish it and build a new (now correct) one.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>The Watershippers Wide Passageway should now require Granite instead of Plastone.<\/li>\n\n\n\n<li>Fixed an issue where the Combat Exoskeleton Chestpiece, Phantom Whisper Helm, and Phantom Whisper Chestpiece could not be crafted.<\/li>\n\n\n\n<li>Fixed an issue where the Penetrator, Hook Claw Gloves, Executor\u2019s Boots, and Desert Garb uniques could not be crafted at grade five.<\/li>\n\n\n\n<li>The Water Shipper Roof Corner and Round Corner building pieces now snap correctly to other building pieces.<\/li>\n\n\n\n<li>Building pieces such as pillars and columns can now be connected to the outer &#8220;leg&#8221; of the Water Shipper Arch building piece.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Combat:\">Combat:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where the Lasgun Concentrator augment would apply the Rate of Fire decrease twice.<\/li>\n\n\n\n<li>Fixed an issue where the base stamina cost of dashing was 40 instead of 30.<\/li>\n\n\n\n<li>Fixed an issue where NPCs&#8217; projectiles would fail to penetrate the Attractor Field used on them.<\/li>\n\n\n\n<li>Fixed an issue where NPCs used Suspensor Grenades in Testing Station 195.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"User-Interface:.1\">User Interface:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue with a placeholder icon of the Mantle of the Hidden Hand variant.<\/li>\n\n\n\n<li>Removed an item category from the Exchange menu that belonged to future content.<\/li>\n\n\n\n<li>Fixed an issue with the missing <em>Tray A Deez Salute<\/em> (a.k.a. Awoo) emote for players who participated in the beta testing.<\/li>\n\n\n\n<li>Fixed an issue where the tech menu showed six grades for Salusan Vengeance instead of five.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Graphics,-Animations,-and-VFX:\">Graphics, Animations, and VFX:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue with Feyd&#8217;s Spare Blades animation and positioning.<\/li>\n\n\n\n<li>Fixed an issue where the Water Shipper Scout Ornithopter Variant\u2019s interior displayed the wrong mesh.<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading dune\" id=\"1400\"><span>1.4.0.0<\/span><\/h3>\n\n\n\n<p>May 19, 2026<\/p>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"Highlights\">Highlights<\/h1>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Nuovi luoghi sulla mappa globale!&nbsp;<\/li>\n\n\n\n<li>Passo del Vento: un tempo centro tecnologico degli&nbsp;Harkonnen, ora snodo focale nel commercio d&#8217;acqua su&nbsp;Arrakis, sotto il controllo dei convogliatori d&#8217;acqua.&nbsp;<\/li>\n\n\n\n<li>La Stazione Sperimentale della Vecchia Cava: i giocatori dovranno affrontare la dott.ssa&nbsp;Jalanta, una scienziata dall&#8217;etica discutibile che agisce da un laboratorio nascosto.&nbsp;<\/li>\n\n\n\n<li>Questi luoghi sono collegati a nuove missioni del&nbsp;Landsraad&nbsp;ora disponibili.&nbsp;<\/li>\n\n\n\n<li>Sono ora disponibili i server self-host! I server self-host&nbsp;sono un modo per fare da&nbsp;host&nbsp;a un mondo di Dune:&nbsp;Awakening&nbsp;sul tuo computer. Questa \u00e8 un&#8217;iterazione preliminare di questa funzione, stiamo lavorando per aggiungere pi\u00f9 impostazioni per il server e diverse ottimizzazioni. Troverai i server self-host&nbsp;nella scheda &#8220;Sperimentale&#8221; del browser dei server.&nbsp;<\/li>\n\n\n\n<li>Corretto un problema per cui i giocatori che tradivano la loro fazione al rango 20 si trovavano costretti a rigiocare contenuti della nuova fazione.&nbsp;<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"Features-And-Changes\">Features And Changes<\/h1>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"New-Feature:-Self-Hosted-Servers\">New Feature: Self-Hosted Servers<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Self-hosted Servers are now available!\n<ul class=\"wp-block-list\">\n<li>Self-hosted Servers are a way to host a Dune Awakening World on your own machine. This is an early iteration of the feature, and we are working on adding more server settings and various optimizations. You can find Self-hosted Servers on the &#8220;Experimental&#8221; tab in the server browser.<\/li>\n\n\n\n<li>You can read the full technical documentation on how to set up a self-hosted server in <a href=\"https:\/\/duneawakening.com\/self-hosted-servers\/\">our blog post<\/a>.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Technical-and-Stability:\">Technical and Stability:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Improved building replication performance on the client.<\/li>\n\n\n\n<li>Improved performance for player and vehicle cameras.<\/li>\n\n\n\n<li>Adjusted streaming distance on the Wreck of the Delphis for performance.<\/li>\n\n\n\n<li>Small memory improvement to fabricators, refineries and turbines.<\/li>\n\n\n\n<li>Improved Solido Projection Rendering when Depth of Field is enabled.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Resources,-Building,-and-Crafting:\">Resources, Building, and Crafting:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Recycler inventory slots have been increased from 20 to 25 and the maximum volume storage has been increased from 100 to 300.<\/li>\n\n\n\n<li>Smugglers Building Set now contains a Prudence Door.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Combat:\">Combat:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Changes to Abomination AI behavior so it becomes less aggressive; abominations should feel slightly easier to fight.<\/li>\n\n\n\n<li>Due to an issue, the Experimental Lightning Gun was able to fire 6 shots at a time instead of the expected 3. To keep the weapon feeling and handling the same, we&#8217;ve adjusted the damage and shield damage it deals to compensate for the additional amount of shots being fired. This should still allow it to be competitive with other weapons but not completely outclass them.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Worldbuilding-and-Exploration:\">Worldbuilding and Exploration:<\/h3>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/duneawakening.com\/wp-content\/uploads\/image-63-1024x576.png\" alt=\"\" class=\"wp-image-36343\" title=\"\" srcset=\"https:\/\/duneawakening.com\/wp-content\/uploads\/image-63-1024x576.png 1024w, https:\/\/duneawakening.com\/wp-content\/uploads\/image-63-300x169.png 300w, https:\/\/duneawakening.com\/wp-content\/uploads\/image-63-768x432.png 768w, https:\/\/duneawakening.com\/wp-content\/uploads\/image-63-1536x864.png 1536w, https:\/\/duneawakening.com\/wp-content\/uploads\/image-63-2048x1152.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>NEW<\/strong> Overland Map locations:\n<ul class=\"wp-block-list\">\n<li><strong>The Wind Pass:<\/strong> Once a Harkonnen tech hub, now a key point in Arrakis\u2019 water trade under the control of the Water Shippers.<\/li>\n\n\n\n<li><strong>The Old Quarry Testing Station<\/strong>: Players will confront the morally questionable scientist Dr. Jalanta, operating from a hidden laboratory.&nbsp;<\/li>\n\n\n\n<li>These locations also come with new Landsraad missions tied to them.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Added a blocking volume around bankers in Arrakeen and Harko Village to stop players from blocking interaction with the bankers.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Graphics,-Animations,-and-VFX:\">Graphics, Animations, and VFX:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Improved visuals and performance of all explosion effects used in game.<\/li>\n\n\n\n<li>Added animation functionality for powering on placeables outside of base power.<\/li>\n\n\n\n<li>Improved Character Rendering in the inventory\/main menu.<\/li>\n\n\n\n<li>Optimized and improved light animation on fireplaces.<\/li>\n\n\n\n<li>Various optimizations to ships in the sky and caves in Hagga Rift.<\/li>\n\n\n\n<li>Optimized VFX assets to decrease their memory usage.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Audio:\">Audio:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added unique audio for big garage doors.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Water-Wars-DLC:\">Water Wars DLC:<\/h3>\n\n\n\n<p><a href=\"https:\/\/store.steampowered.com\/app\/3596930\/Dune_Awakening__The_Water_Wars_DLC\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Water Wars DLC <\/a>introduces a host of cosmetic items involving the Water Shippers. Here\u2019s what is included:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>52 Water Shippers pieces: Build a base to show off your industrial side.<\/li>\n\n\n\n<li>18 Water Water Shippers Decoration pieces: Then don\u2019t be afraid to show off some opulence with these.<\/li>\n\n\n\n<li>Water Shippers Stillsuit Set<\/li>\n\n\n\n<li>Water Shippers Light Armor Set<\/li>\n\n\n\n<li>Water Shippers Heavy Armor Set<\/li>\n\n\n\n<li>Water Shippers Weapon Variants\n<ul class=\"wp-block-list\">\n<li>1 x Melee<\/li>\n\n\n\n<li>1 x Ranged<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Water Shippers Ornithopter Variant<\/li>\n\n\n\n<li>Water Shippers Swatches<\/li>\n\n\n\n<li>Water Shippers Emotes\n<ul class=\"wp-block-list\">\n<li>Water Shipper Salute<\/li>\n\n\n\n<li>Freeze<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"Fixes\">Fixes<\/h1>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Technical-and-Stability:.1\">Technical and Stability:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Improved recovery from crashing during dialogues. Multiple dialogues can now be resumed instead of just the last one.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Resources,-Building,-and-Crafting:.1\">Resources, Building, and Crafting:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue that caused low-tier medical container to contain high-tier healkits.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Combat:.1\">Combat:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed Confidence ability not triggering when using Dual Blades.<\/li>\n\n\n\n<li>Fixed attractor field not redirecting damage of some weapons.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Worldbuilding-and-Exploration:.1\">Worldbuilding and Exploration:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed the Smugglers Railing Gate so they can be crossed smoothly without getting blocked.<\/li>\n\n\n\n<li>More reliably cleaned up the corpses after a grand encounter beneath a roaring crowd in Outside the Law.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Story,-Journey,-and-New-Player-Experience:\">Story, Journey, and New Player Experience:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where players who betrayed their faction at rank 20 would have to replay faction content for their new faction.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"User-Interface:\">User Interface:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Corrected the tutorial pop-up for flying on the overland map to remove obsolete information.<\/li>\n\n\n\n<li>The \u201cDune Man Placeable Set\u201d is now using the correct name of \u201cDesert Mechanic Placeable Set.\u201d<\/li>\n\n\n\n<li>Improved formatting of text in Respawn pop up.<\/li>\n\n\n\n<li>Fixed several minor typos across the game.&nbsp;<\/li>\n\n\n\n<li>Fixed an issue where some augments where incorrectly shown with the rare effect on the inventory menu.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Graphics,-Animations,-and-VFX:.1\">Graphics, Animations, and VFX:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed Base Reconstruction Tool so it\u2019s always properly placed in the hand of the character after switching from a melee weapon.<\/li>\n\n\n\n<li>Cloth simulations have been improved in the cutscenes leading up to the Mating Index cinematic.<\/li>\n\n\n\n<li>Improved animation blending when bleeding and under other status effects.<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Greetings, Sleepers! Welcome to the 1.4 update! We want to extend a huge thank you to everyone who provided valuable feedback in the PTC Discord server, especially those who helped test the new self-hosted servers. While we\u2019ve made significant optimizations based on your input, this is still an early iteration of this feature, so we\u2019ll [&hellip;]<\/p>\n","protected":false},"author":36,"featured_media":36378,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[169],"tags":[],"class_list":["post-36392","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-note-della-patch"],"acf":[],"_links":{"self":[{"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/posts\/36392","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/users\/36"}],"replies":[{"embeddable":true,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/comments?post=36392"}],"version-history":[{"count":10,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/posts\/36392\/revisions"}],"predecessor-version":[{"id":38552,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/posts\/36392\/revisions\/38552"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/media\/36378"}],"wp:attachment":[{"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/media?parent=36392"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/categories?post=36392"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/duneawakening.com\/it\/wp-json\/wp\/v2\/tags?post=36392"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}